How to Create Surface Imperfections to Add Realism

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Today’s video is going to be a bit lengthy because it’s a juicy topic; we’re talking about Surface Imperfections. This was requested by one of our community members on Youtube.

What are Surface Imperfections you say?

Well, they’re specs of dirt, scratches, scuffs, smears, and prints that we may never notice on real life surfaces while going about with our lives. Yet they exist. 

These little imperfections that we barely notice are the reason why renders look off or odd; simply unrealistic.

Of course to add in surface imperfections, you’ll need maps or texture images made specifically for that purpose.

These texture images work hand in hand with a material’s texture to give you the look and feel of a real life object that has been handled or used by someone at some point in time.


Free Account = Limited Downloads

Annual/Monthly Plans starting at 12$ = Download Credits (120 Credits)

Free Sample File (4 Maps) – Full Collection is 49$ on Gumroad

I welcome any questions or suggestions for new tutorial videos, so what do you want to learn next?

Leave it in the comments below or message me on any of my social media accounts 🙂 (Links are below).

Your support would make my day 🙂

If you like my videos and tutorials, please consider supporting me so I can devote more time to more free content by either becoming my Patron on Patreon or by buying any of my models.

A Special thank you to Ken Scharen and Charmain Webster for Supporting Ravenor’s.

Software Used

  • Sketchup 2018.
  • VRay Next (4.00.02).
  • Photoshop Cs6 Extended.
  • Materialize 1.78

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Video Production: Camtasia 2018.

Music: Checkie Brown – Das Sollte Man

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