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Every interior has a window, and that window needs to look out onto something; a city, garden, forest, beach, etc.
And for every render you want the freedom of adding your own sky to that background; midday, night, overcast, partly cloudy, etc.
Here’s a quick tutorial on how to add a background and sky of your choice that is up to scale and expect what to get without having to preview render every time your camera changes.
Software Used
- Sketchup 2018.
- VRay Next (4.00.02).
- Photoshop Cs6 Extended.
Resources you may need
- Creating Crown Molding, Ceiling Cove, and Baseboards: https://ravenors.com/2019/11/05/molding-baseboard-and-cove-using-follow-me-tool/
- Creating a 3D Model from a Plan’s Image: https://ravenors.com/2019/11/03/create-3d-model-from-image/
- Adding Lighting to a Model: https://ravenors.com/2019/07/14/vray-lighting-guide-tips-tricks-how-to/
- Creating Materials: https://ravenors.com/2019/07/21/how-to-create-vray-materials-sketchup/
- Creating Material Texture Maps: https://ravenors.com/2019/07/28/how-to-create-vray-texture-maps-bump-diffuse-displacement-normal/
- Creating VRay Fur: https://ravenors.com/2019/09/22/how-to-use-vray-fur/
- Replacing Missing Texture Maps (Full written Tutorial coming soon).
- Post Production Tips: https://ravenors.com/2019/08/25/photoshop-post-production-tips-vray-sketchup/
- Realistic Rendering Tips: https://ravenors.com/2019/08/04/realistic-interior-rendering-tips-vray-sketchup/
Join the Family
HDRI: https://hdrihaven.com
Music: Sweet – benSound.com
Video Production: Camtasia 2018.
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